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MARGINS plays in landscape. Turn your phone sideways to keep going.
Age 15
Cash $1,000
Health 85
Building banners
Red — needs a decision. This building has a choice to make this year, or a bill landed here to pay.
Yellow — recurring expense. Pre-selected and happening automatically; open the building to adjust it.
Green — decision made. You have reviewed this building this year.
❤️ How health works
Health runs 0–100 and is the game's only survival stat. Money can go deeply negative and you play on — but if health hits 0, the run ends. You start at 85. The only win is reaching age 90.
Every year-end, health drifts:
Broke (borrowed for basics, or deep in debt)−4
Financially secure (and under 65)+1
Age over 50−2
Age over 65 (replaces the −2)−3
Your yearly plan choices add up:
Wellness checkup kept / skipped+5 / −3
Dental visit kept / skipped+1 / −2
Gym membership+2
Food tier normal / nice+1 / +2
Trips (road → luxury)+3 to +10
Fun spending $500+ / $1,000++1 / +3
Stadium tickets few / season+1 / +2
Church donation+1
Bar occasional / regular+1 / −2
Casino occasional / regular−1 / −3
No health insurance, ages 26–64−2
Random life events also hit health (illness, stress, accidents — a few help). Low health feeds back: promotions need health above 55, raises and bonuses get rarer when it's low, and stress events fire more often.
The danger zone
At 20+, you never die by chance — only health reaching 0 ends a run. Below 20, each year rolls a (20 − health)% chance of death: health 19 → 1%, health 10 → 10%, health 1 → 19%.
The point
Longevity is purchasable. After 65 the drift alone bleeds −3/yr — retirees must buy health back (wellness, trips, gym, good food, fun) to reach 90. The $30 wellness checkup is deliberately the strongest lever: an 8-point swing per year.

⚙️ Edit state

Net worth
🎮 MARGINS
This is your whole financial life, fast-forwarded.
You're 15. From here to 90, you'll make one year's worth of money decisions at a time — and every choice compounds, for better or worse.
How it works
Each year you visit the buildings around the city — Bank, Brokerage, Hospital, Car Shop, and more — and decide: work or study, spend or save, insure or skip it. Then you hit Advance year → and life happens: a bill, a breakdown, a layoff, sometimes a windfall. You're a year older. Repeat, all the way to old age.
The goal
Grow your net worth and keep it standing all the way to age 90 — that's the only win in the game. Go broke, or let your health collapse to zero, and the run ends early.
Good to know
Building banners
Red — needs a decision. This building has a choice to make this year, or a bill landed here to pay.
Yellow — recurring expense. Pre-selected and happening automatically; open the building to adjust it.
Green — decision made. You have reviewed this building this year.
🎮
What's your name?
Your name appears on the leaderboard so others can see your progress.
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Decision
In the full game this opens the real decision panel. This demo is about look & feel: premium "tycoon"-style buildings, each one a detailed model sitting on its own square lot — driveways, cars, trees, signage, pipes, vents, rooftop units — clad in real photo-textures on a crisp isometric stage.
Family
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